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New report examines the global K-12 game-based learning market

New report examines the global K-12 game-based learning market

“K-12 Game-based Learning Report on Global and United States Market”.

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This report studies the K-12 Game-based Learning market status and outlook of global and major regions, from angles of players, regions, product and end Application/industries; this report analyzes the top players in global and major regions, and splits the K-12 Game-based Learning market by product and Application/end industries.

The global K-12 Game-based Learning market is valued at XX million USD in 2016 and is expected to reach XX million USD by the end of 2022, growing at a CAGR of XX% between 2016 and 2022.

The Asia-Pacific will occupy for more market share in following years, especially in China, also fast-growing India and Southeast Asia regions.

United States will still play an important role which cannot be ignored.

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Any changes from United States might affect the development trend of K-12 Game-based Learning.

EU also play important roles in global market, with market size of xx million USD in 2016 and will be xx million USD in 2022, with a CAGR of XX.

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The report covers the present scenario and the growth prospects of the global k-12 game-based learning market for 2017-2021. To calculate the market size, the report presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources.

The report also includes a discussion of the key vendors operating in this market.

One trend in the market is emergence of visual technologies like AR and VR. Visual technologies, such as augmented reality (AR) and virtual reality (VR), are increasingly becoming popular among the students and educators as the modern K-12 classrooms get revolutionized by new learning methodologies.

Vendors are incorporating AR and VR to enhance the educational experience of students by creating immersive learning environments.

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  • www.kminsights.com/reports/-k-12-g…tes-market-165956
  • goo.gl/qxgEiT