Global Smart Education Software Market 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts.
Research Beam has added a report, titled, “Global Smart Education Software Market 2016-2020.” As per the report, the global smart education software market is estimated to register a CAGR of 16.76% from 2016 to 2020. The report offers an extensive analysis of drivers & opportunities, detailed segmentation, competitive scenario, and key vendor analysis.
Revenue generated from sales is considered as a parameter to calculate market size by 2020. Growth prospects and opportunities are outlined in the study to help market players take necessary steps for business growth.
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The report highlights current market status of the global smart education software market and growth opportunities for the future. Market overview is offered and top vendor offerings are enlisted with the help of tables.
Market research methodology is discussed in the study to provide insights on methods used for collection for data and statistics. Primary and secondary methodology is used along with qualitative and quantitative analysis.
Inputs from experts in the industry are taken along with conducting online surveys to explore trends and opportunities. Learning analytics applications are mentioned in a tabular format in the study.
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Drivers and challenges of the global smart education software market are highlighted in the report to help businesses and investors. This information aids in determining steps to be taken depending on the market conditions.
The impact of both, drivers and challenges, are offered with the help of tabular representation. The increase in use of analytics applications and trend of smart appliances are driving the market.
Whereas, data security and privacy concerns are restraining the market. Emergence of m-education is the latest trend in the market.
Market landscape is outlined to offer insights on current market conditions and how it will shape the market in the future. Economic indicators are explored to provide economic conditions across various geographies and how it is affecting the market worldwide.
Competitive intensity is determined with the help of Porter’s Five Forces Model. Revenue generated by global smartphone shipments is highlighted with the help of table for the period, 2011–2015.
In addition, revenue generated by global m-education market and global gamification market are offered for the period, 2015–2020 using tables. Key segmentation is provided on the basis of product, content, learning, assessment, and geography.
Market share of product segment is offered for the years, 2015 and 2020 in a tabular format. In addition, revenue generated by each segment is also outlined with the help of tables for the period, 2015–2020.
Geographically, the market is segmented on the basis of APAC, Europe, North America, and LAMEA.
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Key manufacturers analyzed in the study are Blackboard, Educomp Solutions, Instructure, and Knewton. Other manufacturers operating in the market are Adobe Systems, Cisco Systems, Cornerstone, D2L, Ellucian, NIIT, Oracle, Saba Software, SAP, and Scholastic.
An overview of strategic initiatives taken by these vendors is offered. Competitive benchmarking and key developments are also presented to offer insights on vendor landscape.
Benefits of educational technology and smart education architecture essentials are also explored with the help of tables.
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