The affective computing market is segmented by technology, which includes touch-based and touchless technologies. Affective computing software is further segmented into speech recognition, gesture recognition, facial feature extraction, analytics software, and enterprise software. Affective computing hardware is categorized into sensors, cameras, storage device, processors, and others (including touch point/screen/display, radio/antenna, and microphone/speaker).
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Affective Computing Market by type 2017-2021 by new Service spreads across 115 pages profiling 16 companies and supported with 64 tables and 32 figures
Frequent advancement in the field of gesture recognition, facial feature extraction, and speech analytics is expected to bring about lucrative business prospects in the affective computing domain
RnR expects he global affective computing market to increase from USD 12.20 billion in 2016 to USD 53.98 billion by 2021, at a Compound Annual Growth Rate (CAGR) of 34.7%. The market is escalating rapidly, owing to rising digitization and continuous advancements in the field of cognitive science and computer science that are shaping the way for a new technology.
However, the cost incurred in making affective computing systems is more and the tangible return on investment is low, thereby posing a major restraining factor for the market’s growth.
Touch less technology is expected to dominate the affective computing technology market by the end of the forecast period
The affective computing market is segregated into touch-based and touchless technologies.
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However, due to rising technological advancements, the touchless technology is expected to dominate the market.
Affective Computing Market Analysis, By Technology
Affective Computing Market Analysis, By Software
Facial Feature Extraction
Key Target Audience:
Machine learning/Artificial Intelligence (AI) solution and service providers
Cognitive and AI technology experts/providers
Business intelligence tools and system experts/providers
Mobile network operators
Internet of Things (IoT) device/wearable device manufacturers
Managed service providers
Training and education service provider
Fundamentals of Table of Content:
9 Affective Computing Market Analysis, By Hardware
9.4 Storage Devices and Processors
13 Key Innovators
13.1 Google Inc.
13.2 Microsoft Corporation
13.3 IBM Corporation
13.4 Apple, Inc.
13.5 Qualcomm Inc.
13.6 Saffron Technology Inc. (An Intel Company)
13.7 Softkinetic System S.A. (A Sony Group Company)
13.9 Elliptic Labs
13.10 Eyesight Technologies, Ltd.
13.11 Pyreos Limited
13.12 Cognitec Systems GmbH
13.13 Beyond Verbal Communication Ltd.
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