This report studies Mobile Augmented Reality in North America, China, Europe, Southeast Asia, Japan and India, with production, revenue, consumption, import and export in these regions, from 2012 to 2016, and forecast to 2022 supplied.
Mobile Augmented Reality Market will reach XX.XX Billion USD by 2022, at a CAGR of 79.85% between 2016 and 2022. The major driver for the growth of the mobile augmented reality market is the high penetration of smartphones and tablets in almost all verticals.
The market for software components is expected to grow at the highest CAGR between 2016 and 2022. Software components include programming languages, platforms, interfaces, and software development kits (SDKs) used to develop mobile augmented reality apps.
his report focuses on top manufacturers in global market, with production, price, revenue and market share for each manufacturer, covering
Google, Microsoft Corporation, VUZIX, SONY, Epson, Intel, Mindmaze, Seebright, Wikitude, Aurasma, Daqri, Metaio, Total Immersion, Qualcomm, Marxent, Blippar, Catchoom, Ngrain, Zappar, Infinity Augmented Reality, Samsung Electronics, Catchoom, Technologies, Atheer, Hannovermesse.
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