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Report explores the virtual reality market to grow at a CAGR of 48.89% during the period 2017-2021

Report explores the virtual reality market to grow at a CAGR of 48.89% during the period 2017-2021

Virtual reality (VR) is defined as a three-dimensional computer-generated environment. VR is implemented using a computer technology and a range of systems, including headsets and special gloves, that make the user a part of the virtual world. VR provides an immersive experience by connecting the user to the VR world. The user experiences a feeling of involvement, which is intelligently designed by experts. VR is a combination of hardware, software, and sensory synchronicity to achieve a sense of presence. VR has gained immense popularity worldwide because of the development of immersive films and 360-degree videos. VR systems allow a three-dimensional view of images.

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Covered in this report
The report covers the present scenario and the growth prospects of the global virtual reality market for 2017-2021. The report presents a detailed picture of the market by way of study, synthesis, and summation of data from multiple sources.

Full Report:   www.researchbeam.com/global-virtua…-2017-2021-market

The market is divided into the following segments based on geography:
• Americas
• APAC
• EMEA

Technavio's report, Global Virtual Reality Market 2017-2021, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years.

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The report also includes a discussion of the key vendors operating in this market.

Request Sample: www.researchbeam.com/global-virtua…et/request-sample

VR market vendors
• 360 Labs
• Netflix
• Samsung Electronics
• Google
• Koncept VR
• Jaunt
• DODOcase
• I AM CARDBOARD
• KNOXLABS
• OnePlus
• PowisVR
• Unofficial Cardboard
• ZEISS VR ONE
• HOMIDO
• Mattel
• Samsonite IP Holdings
• MR.CARDBOARD
• Facebook (Oculus VR)
• HTC
• Open Source Virtual Reality
• Sony
• Zebronics
• FOVE
• LG Electronics
• CyberGlove Systems
• MANUS VR
• NeuroDigital Technologies
• Virtalis
• Dexta Robotics
• Synertial
• Spinview Global
• VRscape
• AppReal
• Erminesoft

Request for Report: www.researchbeam.com/global-virtua…/purchase-enquiry

Market driver
• Declining prices of VR hardware
• For a full, detailed list, view our report

Market challenge
• High VR app development costs
• For a full, detailed list, view our report

Market trend
• Use of inside-out tracking technology in VR headsets
• For a full, detailed list, view our report

Key questions answered in this report
• What will the market size be in 2021 and what will the growth rate be?
• What are the key market trends?
• What is driving this market?
• What are the challenges to market growth?
• Who are the key vendors in this market space?

Enquire About Report: www.researchbeam.com/global-virtua…uire-about-report

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