A Well-Defined Technological Growth Map With An Impact-Analysis
The latest industry research report on Corporate E-learning Market by MRC provides a thorough analysis of the global Corporate E-learning Market. The report scrutinizes the market by different segments including regions, applications, competitive landscape,.
over the predicted time frame. This report provides 360 Degree perspective of the Corporate E-learning industry with an all-inclusive discussion of definitions, classifications, and market players in the industry chain structure. It features qualitative and quantitative analysis of the industry taking into consideration the significant development factors, competition in the market, and important reasons impacting the market growth.
key players in the global corporate e-learning market: Adobe, Expertus, GP Strategies, and Skillsoft.
Other Prominent Vendors in the market are: AllenComm, G-Cube, Learning Pool, City & Guilds Group, Articulate, EI Design, CCS Digital Education, PulseLearning, SweetRush, Learnnovators, XoomPoint, Designing Digitally, Tata Interactive Systems, Elucidat, and Cornerstone OnDemand.
Commenting on the report, an analyst from Technavios team said: The latest trend gaining momentum in the market is Emergence of IoT and wearable devices. The Internet of Things (IoT) and wearable devices have gained traction in the corporate training industry over the last few years.
This is owing to the rapid adoption of digital solutions to implement e-learning. Wearable devices or apps are emerging as the most convenient and time-saving solutions, right from logging attendance of trainees to monitoring their performances in an Internet-enabled room.
According to the report, one of the major drivers for this market is Use of e-learning reduces costs for organizations. Corporate training poses as one of the key expenses of any organization.
The overall productivity of any company depends primarily on how well the new hires are being trained and the existing employees are upgrading their skills. Therefore, organizations are increasingly adopting innovative ways to train their employees in the most cost-effective ways.
Costs associated with traditional training in a brick and mortar setup, including additional traveling expenses, employee and trainer time, and facility charges, are considerably high. In addition, escalating costs associated with printing instruction materials and assessment papers are higher compared with just making them available online and giving employees access to the Internet and digital content.
Further, the report states that one of the major factors hindering the growth of this market is Challenges related to budget. Organizations across the globe have fixed budgets allocated to employee training.
Companies with sufficient budgets to own essential hardware and software solutions or systems to implement e-learning find it easy to attract employees who are willing to learn in a digitally advanced learning environment. However, organizations with a limited budget may prefer holding on to conventional training methodologies, without incurring extra expenditure on buying new tools and technologies.
This, in turn, may hamper the growth of the market. In addition, the switching cost from one technology or tool, such as the LMS, could be extremely high for a few companies.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
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