The Global E-Learning Market is accounted for $165.21 billion in 2015 and is expected to reach $275.10 billion by 2022 growing at a CAGR of 7.5% during the forecast period.
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The key factors that are favouring the market growth are flexibility in learning, low cost, easy accessibility, increased effectiveness by animated learning.
Moreover, escalation in number of internet users and growing access of broadband pooled with mobile phones with online capabilities are also fueling the market growth. However, factors like change management, technology obsolescence and vendor- developer partnership are major restraints that are hindering the growth of this market.
Content Providers segment is expected to witness the largest market share during the forecast period due to promotion of self-paced education among employees by organizations.
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Asia-Pacific commanded the market due to rising importance of education particularly in Asian countries with aggressive labour markets. Lack of trained teachers in schools and colleges resulted in raise in adoption of self-reliant learning strategies among students in the region.
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Some of the key players in E-Learning market include Adobe systems Inc., Apollo Education Group Inc., Cisco Systems, Citrix, HealthStream Inc., McGrawHill, Oracle, Aptara, SAP, Microsoft, Saba Software, Skill Soft, Blackboard Inc., N2N Services, Desire2Learn, Tata Interactive Systems, Articulate and Haiku Learning.
- Service Providers
- Faculty support
- Content Providers
- Corporate e-Learning
- Academic e-Learning
- Virtual Classroom
- Rapid e-learning
- Learning Content Management System
- Learning Management System (LMS)
- Knowledge Management System
- Application Simulation Tool
- Mobile e-learning
- Other Technologies
End User Covered:
- Higher Education
- North America
- Rest of Europe
- Asia Pacific
- New Zealand
- Rest of Asia Pacific
- Rest of the World
- Middle East
- South Africa
Table of Content
1 Executive Summary
3 Market Trend Analysis
4 Porters Five Force Analysis
5 Global E-Learning Market, By Vendor
6 Global E-Learning Market, By Product
7 Global E-Learning Market, By Technology
8 Global E-Learning Market, By End User
9 Global E-Learning Market, By Geography
10 Key Developments
11 Company Profiling
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