Mobile Augmented Reality (AR) market expected to grow with CAGR of +70% during forecast period. Software components include programming languages, platforms, interfaces, and software development kits (SDKs) that are used to develop mobile augmented reality applications. In addition, real-world coordination requires software such as motion tracking, capture algorithms, and server and graphics libraries.
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Advances in platform-based applications and networking services will lead the market for mobile augmented reality. In order to detect real-world environments and provide relevant virtual information at the same time, there is a growing need to install a variety of software applications on smartphones equipped with high-performance and embedded sensors.
Therefore, demand for smartphones is high in mobile Augmented Reality.
New Research study on Mobile Augmented Reality Market throws light on the crucial trends and dynamics impacting the development of the market, including the restraints, drivers, and opportunities.
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A number of analysis tools such as Porter’s five forces analysis and SWOT analysis have been employed to provide an accurate understanding of this market.
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Companies Profiled in this Report includes, Google Inc., Qualcomm, Microsoft Corp., Infinity Augmented Reality, Samsung Electonics, Blippar.com, Daqri LLC, Wikitude GMBH, Metaio Gmbh, Catchoom Technologies, Atheer, Aurasma
AR technology is used to blend digital content into the real world. Computer-generated images of the individual's surroundings, along with relevant information, are displayed in the user's field of view.
This technology improves the user experience through mobile apps specifically developed for use with AR. The concept of AR has gained popularity, but it has existed for decades.
This technology has the capacity to accommodate all industries and meets the need to connect the real world with the virtual world.
Various factors are responsible behind the market’s growth trail, which are studied at length in the report. In addition, the report lists down the restraints that are posing threat to Global Mobile Augmented Reality market.
It also gauges the bargaining power of suppliers and buyers, threat to the new entrants and product substitute, and the degree of competition prevailing in the market. The influence of the latest government guidelines is also analyzed in detail in the report.
It studies the market’s trajectory between forecast periods.
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Reason to Access the Mobile Augmented Reality Market Research Report:
The report provides information on the technological advancements that are bound to take place in the coming years or are currently taking place in the market. Furthermore, the opportunities and threats faced by the main player’s dominant in the Global Mobile Augmented Reality market have been highlighted.
This report covers the market from the bottom line, starting from its definition. Later, it segments the market on various criteria to give a depth of understanding on the various product types and pricing structures and applications.
Each and every segment is examined carefully by factoring in sales, revenue and market size in order to understand the potential of growth and scope.
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Table of Contents
Global Mobile Augmented Reality Market Research Report
Chapter 1 Mobile Augmented Reality Market Overview
Chapter 2 Global Economic Impact on Industry
Chapter 3 Global Market Competition by Manufacturers
Chapter 4 Global Production, Revenue (Value) by Region
Chapter 5 Global Supply (Production), Consumption, Export, Import by Regions
Chapter 6 Global Production, Revenue (Value), Price Trend by Type
Chapter 7 Global Market Analysis by Application
Chapter 8 Manufacturing Cost Analysis
Chapter 9 Industrial Chain, Sourcing Strategy and Downstream Buyers
Chapter 10 Marketing Strategy Analysis, Distributors/Traders
Chapter 11 Market Effect Factors Analysis
Chapter 12 Global Mobile Augmented Reality Market Forecast
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