Medical Health & Life Science Research News

Exploring the benefits of virtual reality in the healthcare sector

Medical Market Research

The global virtual reality market in healthcare is projected to grow at a CAGR of 19.37% over the period 2014-2019.

Global virtual reality market in healthcare is a technology that allows a user to interact with a three-dimensional, computer-simulated environment. The main type of equipment used in virtual reality are visual devices, using either a computer screen or special stereoscopic displays; however, there are devices such as head-mounted display that provide sound for a wholesome experience.

It is used in a wide variety of applications ranging from healthcare, gaming devices, public entertainment, prototype creation to military exercises.

A virtual reality system can be classified into the following:

 Non-immersive virtual reality system

 Semi-immersive virtual reality system

 Immersive virtual reality system

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Covered in this report

 The report covers the Americas, APAC, and EMEA; it also covers the landscape of the global virtual reality market in healthcare and its growth prospects in the coming years. The report includes a discussion of the key vendors operating in this market.

Key regions



 EMEAKey vendors

 DeepStream VR

 EON Reality




 WorldVizOther prominent vendors

 ALife Studios


 Laster Technologies

 Mimic Technologies

 VisciraKey market driver

 Shortage of healthcare professionals

Hardware and software issues

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Key questions answered in this report
What will the market size be in 2019 and what will the growth rate be What are the key market trends What is driving this market What are the challenges to market growth Who are the key vendors in this market space What are the market opportunities and threats faced by the key vendors What are the strengths and weaknesses of the key vendors

Table Of Contents:

PART 01: Executive summary

PART 02: Scope of the report

Market overview
Market coverage
Market size calculation
Application segmentation
Geographical segmentation
Vendor segmentation
Common currency conversion rates
PART 03: Market research methodology

Research methodology
Economic indicators
PART 04: Introduction

Key market highlights
Virtual reality
Components of VR system
VR hardware
VR software
PART 05: Market landscape

Market overview
VR: Trending applications in healthcare sector
Market size and forecast
Five forces analysis
PART 06: Geographical segmentation

PART 07: Impact of drivers

PART 08: Market challenges

PART 09: Impact of drivers and challenges

PART 10: Market trends

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