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Level up with these smartphone game market reports

Level up with these smartphone game market reports

While there's no signs of traditional home-based gaming consoles going away anytime soon, there is a growing demand for smartphone and other mobile video games.

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It's estimated that more than 2 billion people throughout the world own a smartphone. By definition, a smartphone does more than just make and receive voice calls. It's also capable of running apps, playing media (videos, music, etc.), taking pictures, and running games. In fact, there's a large and ever-growing market for the smartphone game market, which is explored in these reports.

There are several reasons why gamers are choosing to play games on smartphones, one of which is the convenience it offers. Whether you're sitting on a bus, lounging in the living room, or taking a lunch break at work, you can enjoy games via your smartphone or mobile device.

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Mobile games such as this are also highly competitive due to the large number of gamers playing them. These are just a few of the many reasons why more and more people are buying games for their smartphones and mobile devices.

The United States, EU, Japan, China, I…and Forecast 2021 report by Wise Guy Reports is a comprehensive study of the smartphone and tablet games market. It segments the market several ways, one of which is by game genre. The genres explored in this report include role-playing games (RPG), action, sports, racing, and chess. Furthermore, the smartphone and tablet game market is segmented by region, with the report covering the United States, Europe, Japan, China, India, and Southeast Asia.

The Japan's Game Makers and Markets: D… new 32nd edition report by Reports Worldwide is a second study on the smartphone games market, although it focuses specifically on Japan. Featuring 406 pages, this in-depth report provides insight into both current scenarios and future growth prospects for Japan's smartphone game market. So, just how big is this segment of the market? According to the report, it's valued at more than $50 billion, making Japan one of the leading regions in which smartphone games are developed.

The report cites the transition away from traditional "dedicated" video game platforms like the Xbox One and PlayStation 4 as being a fundamental driver for the smartphone game market. Among other things, it explores the market's game makers, industry structure, arcade games, game consoles, software, generations and historic overview, Pachinko and Pachislot, casino law, summary and more. In essence, this is a complete and in-depth study of Japan's smartphone game market.

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Paul Hosking - Market Research NewsPaul Hosking
Category: New MediaCompany about: Paul Hosking, founder of WhaTech writes from his experience with Market Research Reports. Sharing the latest and most interesting reports. Giving investors the "heads up" on what's next!