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New reports show next-level growth for cloud gaming market

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Not all video games are played locally on a console or device. Some are streamed over the internet. Known as cloud gaming, it's become increasingly popular in recent years. These two reports explore the global cloud gaming market.

Statistics show that the average "gamer" in the United States spends about 29 hours each month playing video games. While some video games are played locally on a console like an Xbox One or PlayStation 4, others are streamed over the internet. Known as cloud gaming, it's become a popular alternative to playing video games locally. Gamers must still use a console or device to stream video games over the cloud.

However, they aren't required to install the video games directly on their console's or device's hard drive.

There are several benefits offered by cloud gaming, one of which is the fact that it saves storage space. Downloading an entire video to a console can take up a significant amount of space. The newly released third-person shooter "Red Dead Redemption 2," for example, takes up nearly 100 GB of storage space. Cloud gaming eliminates this problem by allowing gamers to stream video games over the internet. Therefore, they aren't required to download games to their console or device.

Cloud gaming is also compatible with a variety of devices. In other words, gamers can play cloud-based video games using a console, smartphone, tablet, smart TV and other devices. This isn't something that you'll find with traditional video gaming.

It's important to note that cloud gaming is still relatively new. However, it's becoming a hot topic among gamers. With companies like Gamefly and Google offering cloud gaming services, we'll likely see more gamers switch to the cloud in the near future. It's a fun and efficient way to play video games without sacrificing valuable storage space on your console or device.

The Global Cloud Gaming Market Research report by Research N Reports is a comprehensive study of the global cloud gaming market. It's one of the most complete studies of the market, revealing both current and future prospective scenarios.

Some of the key cloud gaming vendors profiled in this report include Amazon Web Services, Inc., Cirrascale Corporation, GameFly, Inc., Google, Inc., Hatch Entertainment Ltd. and others.

The Cloud Gaming Market Research 2017 report by Research N Reports offers an in-depth view of the global cloud gaming market and where it's headed. According to the report, the market is expected to grow at an annual compound growth rate (CAGR) of approximately 20.57% through 2025. This report segments the global cloud gaming market by several criteria. On the basis of end-user application, the market is segmented into PC, connected TV, tablet and smartphone.

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Paul Hosking - Market Research NewsPaul Hosking
Category: New MediaCompany about: Paul Hosking, founder of WhaTech writes from his experience with Market Research Reports. Sharing the latest and most interesting reports. Giving investors the "heads up" on what's next!
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