PwC

  • CBT643 Gaming storms Melbourne for International Games Week

    Interactive gaming has been tipped to be the fastest growing segment in media and entertainment according to PWC, growing 8.1% annually to 2020 and reaching $3.3bn.

  • lan635 implementing the digital workplace

    A few weeks ago on this blog, we had a crack at defining a digital workplace or workspace. We had a look at a few of the definitions to be found on the Net, and we made the point that, regardless of the precise definition, the aim is to enable employees to use any device – desktop, laptop, tablet, phone – anywhere and to have the experience be as near as possible identical, regardless of device or location.